{"id":4,"date":"2005-10-14T23:41:00","date_gmt":"2005-10-15T07:41:00","guid":{"rendered":"https:\/\/boxc.net\/blog\/?p=4"},"modified":"2009-03-20T19:58:02","modified_gmt":"2009-03-21T03:58:02","slug":"usb-accessory-in-pita-bread","status":"publish","type":"post","link":"https:\/\/boxc.net\/blog\/2005\/usb-accessory-in-pita-bread\/","title":{"rendered":"USB accessory in pita bread"},"content":{"rendered":"<p><a href=\"https:\/\/boxc.net\/blogmedia\/IMG_0640.jpg\"><img decoding=\"async\" src=\"https:\/\/boxc.net\/blogmedia\/thumb\/IMG_0640.jpg\" border=\"0\" alt=\"\" \/><\/a><br \/>\n<a href=\"https:\/\/boxc.net\/media\/sandwich_banana_usb.avi\">click for movie<\/a><\/p>\n<p><a href=\"https:\/\/boxc.net\/blogmedia\/IMG_0629.jpg\"><img decoding=\"async\" src=\"https:\/\/boxc.net\/blogmedia\/thumb\/IMG_0629.jpg\" border=\"0\" alt=\"\" \/><\/a><br \/>\n<a href=\"https:\/\/boxc.net\/blogmedia\/IMG_0605.jpg\"><img decoding=\"async\" src=\"https:\/\/boxc.net\/blogmedia\/thumb\/IMG_0605.jpg\" border=\"0\" alt=\"\" \/><\/a><br \/>\n<a href=\"https:\/\/boxc.net\/blogmedia\/IMG_0632.jpg\"><img decoding=\"async\" src=\"https:\/\/boxc.net\/blogmedia\/thumb\/IMG_0632.jpg\" border=\"0\" alt=\"\" \/><\/a><br \/>\n<a href=\"https:\/\/boxc.net\/blogmedia\/IMG_0636.jpg\"><img decoding=\"async\" src=\"https:\/\/boxc.net\/blogmedia\/thumb\/IMG_0636.jpg\" border=\"0\" alt=\"\" \/><\/a><\/p>\n<div>Tech:<br \/>\ncircuit board from usb device<br \/>\nwire + alfoil<br \/>\nUnity game engine (based on objects provided in very easy to get started in examples <a href=\"http:\/\/otee.dk\/\" target=\"_blank\" rel=\"noopener\">here<\/a>)\u00c2\u00a0\u00c2\u00a0<\/p>\n<p>Props to <a href=\"http:\/\/yamanakanash.net\/\" target=\"_blank\" rel=\"noopener\">Adam Nash<\/a> for conversation leading to this and introducing Unity.<\/div>\n","protected":false},"excerpt":{"rendered":"<p>click for movie Tech: circuit board from usb device wire + alfoil Unity game engine (based on objects provided in very easy to get started in examples here)\u00c2\u00a0\u00c2\u00a0 Props to Adam Nash for conversation leading to this and introducing Unity.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-4","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/boxc.net\/blog\/wp-json\/wp\/v2\/posts\/4","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/boxc.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/boxc.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/boxc.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/boxc.net\/blog\/wp-json\/wp\/v2\/comments?post=4"}],"version-history":[{"count":4,"href":"https:\/\/boxc.net\/blog\/wp-json\/wp\/v2\/posts\/4\/revisions"}],"predecessor-version":[{"id":54,"href":"https:\/\/boxc.net\/blog\/wp-json\/wp\/v2\/posts\/4\/revisions\/54"}],"wp:attachment":[{"href":"https:\/\/boxc.net\/blog\/wp-json\/wp\/v2\/media?parent=4"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/boxc.net\/blog\/wp-json\/wp\/v2\/categories?post=4"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/boxc.net\/blog\/wp-json\/wp\/v2\/tags?post=4"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}